JA+ mod introduced a big amount of new emotes into the play. Glitches came with them!
Walking while emoting[]
This is a most basic glitch connected with emotes. Mostly all you have to do is to:
- Take Melee
- Do an emote (for example /amatease ) or a animation-starting action (for example wall flip)
- Press and hold <use Force Power> (F by default) or <use Held Item> button to save the last arms state
- Some of emotes "ground" you- you cannot move with them (for example /amatease). To move with such emotes you should crouch (still holding <uFP> or <uHI> button). It will let you walk.
- Some of emotes have the "take off" option. For example when you sit than pressing crouch will start waking animation and when you /amsurrender - pressing crouch will make you put hands down again. In case of such emotes, to walk with them you must do the mentioned steps while running or jumping. Otherwise you will get 'grounded'. Crouching will execute "take off" animation ruining your emote.
JA+ Emotes list[]
The following .gif images have been provided by the EFF Film Crew |
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Funny emotes effects[]
Invisible Gun[]
How to: Press <use Force Power> or <use Held Item> while switching to melee. |
Invisible Saber[]
How to:
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Plane Arms[]
How to:
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Deformed Zombie #1[]
How to:
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Deformed Zombie #2[]
How to:
* This emote has an interesting feature: When you run while doing it your character will rotate as if calling someone behind him. |